A bunch of expert and non-expert
participants walk into a conference hall, thinking they are about to
participate in a participatory inquiry and empathy gaining session, part of a
larger Design process to find a solution for a business. The participants do
not know what the research question is. You and I know it is “What ensures
employee loyalty?” The business is fed-up with training employees in innovation
methodology, and then having them join another company with their new found
skills.
It is 9 AM, and there is no one around
to get things going. The computers, broadband, stationery – everything needed –
is all there. A hotel staff walks in and announces that the vehicle
transporting the facilitators was in an accident, and no one knows what is
going on.
An alpha male and an alpha female
decide to take charge (Our spies in the mix). The AF (alpha female) says that
they should try to get to work and engage in some discussion into Design
Thinking just to get things rolling. The AM (alpha male) says they should just
relax and enjoy themselves and help themselves to the free flowing food and
drinks. They position themselves and everyone else so they hidden cameras and
the microphones have clear HD recordings to be looked at later.
There is a heated discussion and
the AF asks, “Don’t we owe them so loyalty? They have paid us!” AM says even
when money is paid, it does not mean people should work. Especially so when no
instructions have been given.
AF turns to the crowd and asks, “What
do you all think?”
AM turns to the crowd and says, “You
think I care what they think? The majority can think whatever they like, nobody
can make me work except our paymasters. To hell with the rest of you!”
Various individuals in the crows
stand up and give their opinions either way, to work or not to work. They even supply
reasons why they should work or not work. AF asks what they would do if they
were at work and the manager was in an accident and away for a month. Am says
to mind her own business. All kinds of discussions are going on now and some clear
trends are emerging that shows some relationships between types of
personalities, their opinions, the quiet dangerous ones who will get everybody
down and the quiet valuable ones who keeps the atmosphere light and happy. A
lot more than that, but you get my drift.
The hotel manager suddenly walks
in and says sorry but the air-conditioning and broadband have to go offline for
a little while. He winks conspirationally and tells them they may as well go
home. He does not expect the bosses in that day. He announces that he will
inform bosses that everyone stayed back and worked. He walks out.
The air conditioning cuts out,
along with the internet. A heated discussion ensues, and the ‘correct thing to
do’ wins out against the ‘bad thing to do’. But people get stressed in the
heat. Will power and good intentions wither.
Suddenly everything is online
again. There is a cheer and everyone continues engaging in multi-group
discussion about duties of paid people and what motivates them, pushed along
nicely by the two spies who subtly keep people on track.
The hotel manager walks back in.
He holds up a note form one of the bosses. The note says sorry. It also
requests that everyone agree to not get paid that day, but to come again
tomorrow and they would be paid double.
There is screaming and shouting.
One third on the participants walk out, threatening legal action and press
releases. The other two thirds say it is not a bad deal, and continue working, incorporating
the new request into their discussions. A new trend emerges. It is obvious some
friendships are being developed, and people in these friendships are enjoying
themselves so much they do not care if they are getting paid at all. The new friendships
are payment enough.
Another madness (?) creeping into
the discussion is pity for the bosses, who nobody knows whether dead or alive
or injured or safe. Poor things. The participants must not be perceived as
wolves, running away from their duties whilst the bosses are being treated.
What would people say!? No siree, their honour and reputations are much more
important than money. They will fulfill their obligations.
It is only lunchtime.
On cue, AM fixes a computer to the
projector and watches a video on how to milk your employers dry and get the
best for yourself out of your current job, before moving on to the next big
thing. AF asks him to watch on his own computer, but he ignores her. She throws
up her hand sin frustration, and soon everyone is watching the fifteen minute
video. During lunch, there are big debates, arguments and discussions about
what was watched. Of course, cameras have been strategically placed at the
reserved tables.
After lunch, AM has a loud,
snoring nap – right in front of everyone! There is a noticeable lack of drive
and motivation to work, and everyone is more relaxed than their previously rigid
principles, even when it comes to their honour and reputations. Some say that bosses should
allow some free time in the afternoons after lunch, so people can refresh themselves
with power naps and some social conversations. It is only human. Besides,
science has shown that power naps are good for us, they say.
It is interesting to watch and
correlate the types and amounts of food eaten to the types of behaviours
displayed. Some great insights there. Some participants find even the sound of
keyboards being typed on, very irritating and ask the busy bees to not try to kiss
rump. Surprising how emotional and assertive people can get when on full
stomachs and believing they had a right to some peace and quiet.
And so the day goes on…and
finally reaches full awareness when the bosses emerge hale, healthy and hearty;
and everything and everyone is dealt with amicably.
Some fantastic insights were
gained, and some surprising ideas emerge to building stimulating, captivating
and loyalty-inspiring office environments.
I am thinking businesses,
education systems and troubled souls looking for solutions would rather play
games, even unknowingly, and unknowingly provide real information and perhaps
even do some real learning without learning during the process.
Design thinking using game
dynamics to train, educate and find solutions.
How about it?
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