I am sitting in front of my
current version of the pencil and paper - my PC - after just finishing the
previous blog.
I am wondering what is it that
makes people want to innovate. It might have something to do with money, but not
much I think. Most of us realise that the chance of a money-making hit is
slight. Yet something about the process and to keep on trying, appeals to
everyone.
What is it about innovation that
ensures that we will always keep on trying, without training, funding or a
tangible end in sight? What is it about trying to innovate that gives us such
satisfaction that we keep on trying? It cannot be the end objective, so it must
be the process or something else.
What?
Dan Pink gave a famous speech
once on TED, about Autonomy, Mastery and Purpose; and Intrinsic Motivations.
Proved it by linking with The Candle Experiment. I described it in detail in
one of my earliest postings.
Intrinsic Motivations driven by
the need for Autonomy, Purpose and Mastery, leading to Satisfaction at
psychological, spiritual and physical levels. That's my theory for why
innovating will forevermore be our gift to ourselves. Whether you are a CEO,
garbage collector, househusband, student, sweeper - you will always try to do
things better no?
Now let’s get into the
neuroscience of Innovation and Design Thinking. Communities, governments and
businesses should come to understand this in order to tap into the collective
IQs and innovation potentials that are staring at all of us right in our faces.
I am assuming a safe assumption
that is that we all generally accept the idea that we should give space for
anyone to come up with new ways of doing old things. After all, if someone
wants to take ownership of his space and what he is accountable for, and
actually comes up with methodology that saves money, time and associated
headaches…well, why not?
I am also making another safe
assumption that is that almost all our spaces (and bosses) do not allow us this
freedom. I will accept that here are reason for procedures and iron-fisted
processes that brook no innovation or even suggestion for change. But most
spaces assume that brains at low, mid and sometimes even mid-high levels should
not be allowed to think too much. Just do the work, shut up and leave the thinking
to higher powers.
The neurosciences have long
stated with absolute certainty that even the most average of brains performing
the most mundane of tasks, will find ways to make the tasks better or perhaps
even irrelevant. That is the potential that design thinking always hopes to tap
into when exploring participatory enquiries, and gaining empathy with experts
and non-experts alike. The methodology works on participants whose mind shave
taken apart and processes routine, mundane details that become not so routine anymore
when looked at in new ways.
We know that this what leads to
innovation, and we also know that the problem is that all the self-righteous,
exclusive bosses that still are around, think that innovation and change are still
the purview of the bosses, not the masses.
There should be an awareness
program that management people should take up that is called the “Neuroscience
of innovation”. We all know that intrinsic motivations drive the need for AUTONOMY
because we want to be given ownership of our work with full accountability for
it. This gives us a sense of PURPOSE and direction in our professional lives,
that often even money or higher salaries cannot shake, and which provides
businesses with that much needed loyalty from employees. And that is what will
lead all these idle but willing brains to achieve MASTERY, which is where the
magic of innovation starts to happen.
Neuroscience research has already
shown that there are specific areas of the brain that are responsible for these
autonomy, purpose and mastery; and when activated, the whole brain lights up,
firing synapses that trigger pre-frontal lobe processes such as motivation,
determination and will-power; and in the amygdala that triggers empathy and
emotional connections to our work and the network of people in our spaces. The science
goes into a heck of a lot more detail which I will not bore you with, but
suffice to say that we at least have a methodology to implement the catalysts
that will trigger the activation of these brain areas – and it is called design
thinking.
We must surely accept that the workplace
of the now and the future is governed by human responses and human minds, and
accept that the more we understand how to work with those collective minds, the
sooner will innovation live in our businesses, regardless of whether we conduct
splendid training sessions that will promote the granting of lovely certificates on
office walls. We must accept that we could underestimate one mind and get away
with it, but to underestimate the emergent properties of a collective mind will
surely be any bosses and businesses downfall.
That one word…satisfaction.
That one word encompasses all
that we should be trying to achieve everywhere. Do what it takes to let people
achieve satisfaction. That must mean that many other processes are already at
work, which grant Autonomy, Purpose and Mastery; and that automatically leads
to people taking ownership and giving loyalty; and thinking, living and
breathing innovation.
Design Thinking is only a means
to an end, but it is a simple and powerful means that can easily be implemented
when used the right way and in the right setting. Gamification is one
technique, and design thinking proposes many other ways for the head to connect
to the feet.
Innovation does not happen when
people are directed to innovate. It happens when people are informed about what
the hopes and aspirations are, and they are so taken up with the message that
they think about it and home, and go to sleep dreaming about it. This directs
their dreams and taps into hidden reservoirs of talents and unconscious knowledge.
Innovation is free baby, should
you but know how to connect to people in your space.
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